“There’s no safer place to meet,” she says, “than in a virtual world.” The Internet can also be a boon for busy adults, Brathwaite says, allowing people to have social and romantic encounters online that they simply don’t have time for in conventional space.
“An interest in what constitutes infidelity isn’t new. In virtual life, everyone wants to push those boundaries a little bit.” Which brings me back to my wife.
I click over to virtuallyjenna.com, “the official videogame of Jenna Jameson,” where paying users can have their way with a digital embodiment of the porn star.
She was an avatar in Second Life, the online, 3D, digital world developed by San Francisco company Linden Labs.
There are many ways to share sex with people in virtual spaces, and you still have to communicate to the other person what you like and don’t like. That’s part of what turns people on.” From adult video games to instant messaging and chat rooms to web cams to online interactive worlds to Internet-enabled sex toys, the means for enjoying erotic experience via a remote connection seem to be multiplying faster than you can say “teledildonics.” For the uninitiated, teledildonics (or cyberdildonics) refers to sex toys that can be controlled with a computer.
This is a little unfair, I realize, this testing of my spouse’s reactions to my exploration of Internet sex, all in the name of journalism.